
Severance Demo
A downloadable game
Severance is a handcrafted, stop motion survival horror in which you take the shoes of Elias, a father trapped in the town of Decipit with a breakout of paste-like shapeshifting creatures known as collage.
GAMEPLAY
Explore a world of handcrafted environments and props, scrounge up the resources you can, and solve puzzles as you survive against the threat of the collage.
CONTROLS
MISCELLANEOUS | Keyboard | Controller |
Pause Menu | [ESCAPE] | Start |
Controls Helper | [TAB] |
NEUTRAL | Keyboard | Controller |
Move | [W,A,S,D] | D-Pad/LS |
Ready Melee | [SHIFT] | LB |
Ready Firearm | [CTRL] | LT |
Interact | [DOWN] | A |
Run | [LEFT] | X |
Inventory | [UP] | Y |
COMBAT | Keyboard | Controller |
Ready Melee | [SHIFT] | LB |
Attack Melee (Ready) | [DOWN] | A |
Ready Firearm | [CTRL] | LT |
Fire (Ready) | [DOWN] | RT |
Reload (Ready) | [LEFT] | X |
MENU CONTROLS | Keyboard | Controller |
Move | [W,A,S,D] | D-Pad |
Select | [SPACE/ENTER/DOWN] | A |
Back/Cancel | [RIGHT/BACKSPACE] | B |
MISCELLANEOUS | Keyboard | Controller |
Pause Menu | [ESCAPE] | Start |
Controls Helper | [TAB] |
- Controller Compatibility
- DualShock 4 controllers
- Xbox One controllers
DualSense controllers
- Keyboard and Mouse
- Atypical control scheme, arrows are treated like face-pad buttons on a controller.
Press TAB to get a small control guide.
DEVELOPMENT STATUS
The game has been in development for a while, though the desire the shift to a new engine with the content I have has grown. This demo presents only a fraction of the assets and art that will be seen in the full release (given it's completed). The purpose of this release is to gauge interest with the community and to give me some closure about all the time and energy I've poured into it.
If you're interested in the project, and want to see its full release, want to leave feedback, or just want to chat, email me at barrybackhand69@gmail.com. I look forward to it all!
CREDITS
Sounds provided by Zapsplatt
Status | In development |
Release date | Nov 22, 2024 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | BarryBackhand |
Genre | Adventure, Action, Puzzle |
Made with | GameMaker |
Tags | 2D, Atmospheric, GameMaker, Horror, No AI, Singleplayer, stop-motion, Survival Horror |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Download
Click download now to get access to the following files:
Development log
- Trying New EnginesDec 03, 2024
Comments
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This was truly a treat. Great job on this man, I can see the love and I really enjoyed this. Hopefully you get the time and support you deserve to complete this. Looking forward to it!
Awesome video! Sorry for the bugs, fixes/updates are underway!
I'm really looking forward to tbe full game, I love the concept and the visuals. The backpack is sluggish to use but feels nice when you learn the timing. The wire puzzle bug did finish my game session as I don't have the technical skills to get around it but still would give the game an 8/10.
after I fixed the wires with electrical tape, my game crashed and an error popped up or something like that. is this okay cus it's demo or not?
My apologies, I'll be putting out a fix this week to attempt to solve that issue (and a couple more), if you'd like, you can use some of the debug tools to skip the door in the meantime. Thank you for playing and thank you for your patience.
I'm a liar about the time frame and my code base is held together with duct tape.
Hey cool stop motion survival horror i bet this game will become a unique gem in the survival horror world it is like a combination of dead space meets creepy stop motion movies will you release it on steam? i mean if it gets enough interest which it should because this game just feels like it could be one of a kind.
Thanks for playing, and thanks for the wonderful post! A steam release is currently on my mind but I want to try and get as much feedback as i can and make some improvements.
cool I am telling you your game may have potential to be up their with other indie greats like alisa lamentum or even faith unholy trinity.
I'd be honored to have my title as high as faith and lamentum (gotta play alisa). I'll swing you an update when it's done (being brought to steam).
I mean of course look at your game it looks and plays better than a walking simulador how many horror games try to hard to be scary only for them to be forgotten and ignored because everyone is so focus on feeling scared that they forget to have fun i mean can you imagine if resident evil and silent hill stop being horror games just because they did not offer them the feeling of fear in about 30 years i would not be surprise if these games get the it is not horror because it did not make me feel fear treatment.
It's nice seeing a resurgence in the Survival Horror genre after much of the industry followed Amnesia and Outlast for a while (great games imo but follows a formula that isn't that engaging). Survival horror provides more interactivity, resource management, decision making, and overall more gameplay. This is also helps provide an engaging experience even if the player is immune to the horror of the game (though some of it lies in the systems themselves.
Also feel free to add me on discord, or dm me on twitter, it's rad talking with you.
Discord ID: 46248465197445939